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Pixel Art

Game Dev Notes 3

29 Mayıs 202027 Mayıs 2020 Yazarı: seco

Yesterday I started to program another basic game style. It was going to be a lunar lander game. It’s a classic game type. But later it turned to be a drone lander. So I have some experience in building and flying quadcopters. I found some open source tileset. I designed the drone and landing pads … Devamını oku…

Kategoriler 8-bit, computers, Game development, Game Engines, Godot, Pixel Art, programming, retro gaming Yorum yap

Game Development Notes 2

23 Mayıs 202022 Mayıs 2020 Yazarı: seco

I started to design some pixel art with Aseprite. For me it’s an excellent tool. Just for pixel art. I love it. So I designed a 48×48 pixel art space ship for my next game. It will be a shoot-em-up type. So I have to do all classic game types until I start my own … Devamını oku…

Kategoriler 8-bit, computers, Game development, Pixel Art, retro gaming, Sci-Fi 2 Yorum

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seco@seco.gen.tr

Sosyal Ağlar

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Cennet de cehennem de senin içinde.

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Son yazılar

  • C64 PSU Project 7 Kasım 2020
  • Hava Gemisi TH-145 [13] 16 Ekim 2020
  • Masa da masaymış ha 13 Eylül 2020
  • Yet each man kills the thing he loves 12 Eylül 2020
  • Kickstart Adapter for my Amiga 500 12 Eylül 2020

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