Game Dev Notes 3

Yesterday I started to program another basic game style. It was going to be a lunar lander game. It’s a classic game type. But later it turned to be a drone lander. So I have some experience in building and flying quadcopters. I found some open source tileset. I designed the drone and landing pads on Aseprite. So it flies and lands and uses volts as fuel. So I will put it on after finalizing the game.

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